package GameState.Projectiles;

import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;

import javax.imageio.ImageIO;

public class CannonBallRenderer {

	private final static String BALL_IMAGE_PATH = "ball.jpg";
	private final BufferedImage mBallImage;
	
	public CannonBallRenderer() throws IOException{
		
		mBallImage = ImageIO.read( new File (BALL_IMAGE_PATH));
		
	}

	public BufferedImage render(CannonBall cannonBall){
		
		return mBallImage;
		
	}
	
}
